Community Share: tens0rfl0w's Static Player Ped Native Discovery
Community Developer Shares a Handy Native
Sometimes the best discoveries come from the community! tens0rfl0w recently shared a neat FiveM native combination that caught my attention and thought it was worth sharing with everyone.
As tens0rfl0w put it: "10 years later 💀" - you know how it is, sometimes you find something useful after all this time!
The Discovery
Here's the code tens0rfl0w shared for completely removing all 'idle' movement from a player ped:
CreateThread(function() while true do
SetIkTarget(PlayerPedId(), 1, PlayerPedId(), 12844, 0.0, 0.0, 0.0, 0, -1, -1) -- Kill head to cam heading movement
ForcePedMotionState(PlayerPedId(), `MotionState_None`, false, 1, true)
Wait(0)
end
end)
As tens0rfl0w noted: "Useful for character customization screens or similar"
When This Comes in Handy
This little snippet is pretty useful for various scenarios:
- Character Creation Screens: Keep players perfectly still during customization
- Photo Sessions: No more fidgety players during screenshot moments
- Menu Interactions: Maintain clean positioning when players are in UIs
- Scripted Scenes: Precise control for cutscenes or specific positioning needs
Got any neat discoveries of your own? The community always appreciates when developers share their finds!